This is a teaser of some of the areas I create for "Uncharted The Lost Legacy". In the near future I will post in more detail some of the work I did with the help and collaboration of the art team at Naughty Dog.
I was responsible for modeling the environment and all the buildings, the interpretation of design block out, layout, set dressing, collision .
Texture: Richard Piper https://www.artstation.com/pipesfranco
Lighting: Gabe Betancourt https://www.artstation.com/gabearts
Fx: Elaine Kubik
Wide: Andrew Walkins
Design: Ray Almaden
Naughty Dog production is a team effort and required multiple departments to design and created all areas.